An examination of the autofiction elements in Paolo Eleuteri Serpieri’s Druuna series.
Virtua Fighter: Narrative through Technology
An analysis of the connection between SEGA’s Model arcade hardware and narrative design in the Virtua Fighter series.
Post Rendered News Roundup, December 2025
ArtNews recaps a tumultuous year in art, Brian Talbot is recognized for his work in France, and a new version of Poser launches on Windows. […]
Post Rendered News Roundup, November 2025
Original Druuna and Cave Girl art sells at auction, a new Modesty Blaise retrospective is in the works, and the Heavy Metal Library launches on […]
Virtua Fighter #1: Technology on Paper
Virtua Fighter #1 was published by Malibu/Marvel Comics in 1995, and provides an introduction to the first game’s cast of characters.
Post Rendered News Roundup, August 2025
Heavy Metal Magazine changes its digital distribution format, Poser launches a browser-based version of its rendering software, and Illustrators Magazine features work from heavyweights Mark […]
Post Rendered News Roundup, June 2025
Metal Hurlant relaunches in English with a star-studded issue #1, Nintendo unveils its upcoming art gallery, and ArtMeta’s Painteboxed exhibition comes to a close. Read […]
From Ink to Pixels: a short retrospective of European comic book video game adaptations
My three-part retrospective on European comic books adapted into video games has been published on Adventure Game Hotspot over the past several months. The series […]
Post Rendered News Roundup, March 2025
Philippe Druillet enters the Eisner Hall of Fame, Christie’s first AI-focused sale exceeds expectations, and Sorayama’s elusive Mechanical Goddess lands in Shanghai. Read more in […]
Post Rendered News Roundup, February 2025
The US Copyright Office issues guidelines on AI, art dealers worry that tariffs may affect sales, and renowned science-fiction illustrator Chris Moore passes away. Read […]
