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BlogMarch 13, 2026

Virtua Fighter: Narrative through Technology

An analysis of the connection between SEGA’s Model arcade hardware and narrative design in the Virtua Fighter series.

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via SEGA Retro
BlogNovember 15, 2025

Virtua Fighter #1: Technology on Paper

Virtua Fighter #1 was published by Malibu/Marvel Comics in 1995, and provides an introduction to the first game’s cast of characters.

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BlogSeptember 15, 2025

Agent 1.22: A Render Comic Done Right?

Nilson, Schuler, and Pritchet’s Agent 1.22 is an admirable attempt to revitalize, or perhaps evolve, the CG comic book. Artistically, it’s a genuine artefact of […]

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BlogMay 15, 2025

From Ink to Pixels: a short retrospective of European comic book video game adaptations

My three-part retrospective on European comic books adapted into video games has been published on Adventure Game Hotspot over the past several months. The series […]

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BlogApril 15, 2025

Cyber-junk: The Subtle (and kind of gross) Beauty of Red Scream Films’ Cleric

Cleric borders on nonsense for the entirety of its brief 60-minute runtime, but never fully drifts into it. It’s an artistically striking production, in a […]

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BlogJanuary 15, 2025

Jungle Girl Spotlight: Sheena, Part 3

Part 3: Jumbo #20 – #30 Jumbo #20 marks the official un-Africanizing of Sheena. It begins with Sheena and Bob gazing out towards a vast […]

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BlogSeptember 14, 2024

Jungle Girl Spotlight: Sheena, Part 2

Part 2: Jumbo #11 – Jumbo #19 We left off as Sheena had just made the jump from black and white to colour — a […]

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BlogJuly 31, 2024

Jungle Girl Spotlight: Sheena — Part 1

Sheena is the mother of all jungle girls. Created by legends Will Eisner and Jerry Iger, Sheena is allegedly the result of combining H. Rider […]

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BlogFebruary 29, 2024

Reading Druuna, Part 4: Carnivora

An analysis of the fourth part of Paolo Eleuteri Serpieri’s Druuna series, Carnivora.

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BlogApril 7, 2023

The Beginning, and Future, of AI Comic Books

Reviewing AI Comic Books’ premier issue of Artificial Ink.

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